Why did a game in LoL take so long to finish?
Article 2681572, Status: VALIDATED
Table of Contents
❓Issue/Question
- Why did a game in LoL take so long to finish?
- Why did the team-won-game or series-ended-game event take so long?
- What can I do in such cases?
💻Environment/Context
- Series Events
- LoL
🥚Cause
- There is a known issue in the source data where the game-ending event doesn't trigger in a fraction of cases
- We have processes in place to mitigate this and make delays as small as possible (possibly a few minutes)
👌Resolution/Answer
- For League of Legends you can also use
team-completed-destroyNexus
event as a trigger on your side if it works for your implementation